This Monday (2), the Japanese game portal Famitsu published an interview with developers of Final Fantasy (FF) X, revealing behind-the-scenes details of the game’s production and that protagonist Tidus was a plumber during early development, before switching to a professional blitzball.
Screenwriter Kazushige Nojima explained that a trip to Okinawa, southern Japan, was one of the inspirations for creating the tropical world of Spira. “To put the character in the water, as an initial plan, we thought of making Tidus as a scuba diver,” explained Nojima.
The idea didn’t last long
Character designer Tetsuya Nomura even put together illustrations of Tidus as a plumber, but switched to a player in Blitzball, the fictional underwater sport, during development.
The initial idea ended up reflecting on the protagonist’s aesthetic, as Nomura explained that Tidus’s gardener is a holdover from his sketches. The professional designed the blonde’s costume to remember “workers’ clothes”, but Yoshinori Kitase, the game’s producer, convinced him to give a more “sporting” feature to the design.
“Up until that point, we hadn’t worked with sports on the show. Final Fantasy. I thought this would be a new challenge,” added Kitase.
The producer is a fan of sci-fi movies that have racing or sporting elements and believed that being an athlete would make Tidus identifiable among the other protagonists of the franchise.
Final Fantasy X
Originally released in 2001, the game was remastered in the last generation, along with FF X-2, for PlayStation 3/4, PC, Xbox One, Nintendo Switch, IOS, Android and PS Vita.
During the month of July, another interview from Famitsu revealed that Nomura and Motomu Toriyama, the game’s event director, are interested in a possible FF X-3 in the future.